Major aspect
Square
Ninety degrees: two planets that both want the wheel.
- Angle
- 90°
- Orb used here
- ±7°
- Temper
- usually difficult, and usually what builds something
A square puts two planets in signs of the same modality and different elements: equally forceful, with no shared language. The result is friction that does not resolve, and a life that keeps having to do something about it.
This is the aspect most responsible for actual achievement, which is the part that gets lost when squares are described as bad. Nothing motivates like an unresolvable internal argument. What it costs is ease, and what it produces is somebody who had to develop a way through.
Where to go next
What it joins
An aspect is what two planets do to each other, so the pair matters as much as the angle. Read both ends before reading the square.
Its orb
This site allows ±7° either side of exact. One within a degree does far more work than one at the edge of its orb, which is why every orb is listed rather than assumed.
In your chart
Which of these you actually have, and between what. Cast your chart. Free, and it draws every aspect it finds.